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New posts. Log in. Install the app. For a better experience, please enable JavaScript in your browser before proceeding. You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser. Thread starter Shifty Geezer Start date Aug 24, Shifty Geezer uber-Troll!
In an interesting development in the gaming community, the recently held GamesCom was by far and away the largest gaming expo ever. Hitting , visitors , this eclipses E3's largest attendance which was 70, in , 40, this year, and significantly outdid TGS at , And this is GameCom's first year! Admittedly lots of Leipzigers would have gone, and Leipzig had already managed k.
The question is, how should the industry respond? Do we really want three shows in the period of six months, instead of spread more evenly throughout the year? Can the console companies pick a show they want to 'win' and place all their eggs there for biggest impact? What about game developers and publishers? I feel attendance at one show in the middle makes more sense than covering both E3 and TGS. I'm not sure how important the regional aspect is as most coverage is via media. When it comes to spreading by word of mouth through user experience, you want to reach the largest number of people, which requires the biggest venue.
What about media coverage? Coverage was far higher for E3 than GamesCom, presumably in considerable part because GamesCom was a European E3 recycling content for the region. If the media sticks with the earliest show, that'll be the show with the most coverage and most importance.