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During this 13th Edition of GAMERZ Festival, numerous international artists present multimedia art works in five different cultural places in Aix-en-Provence from 3rd to 12th November and will be playing and hijacking new technological dimensions and development across the spectrum of magic. Indeed, our massive consumption of these technologies, devoid of any understanding of their mechanics, can approach a form of magical thinking.
The creations combining digital-animism and techno-esotericism will be featured. This panorama of multimedia artistic devices, sometimes alternative, awakens deep reflections on the metamorphoses of our society.
This year's festival will focus on creations that have been currently partially archived or hardly ever been seen, giving an over-view of these new art devices. GAMERZ Festival proposes a free exhibition tour, both recreative and seriously questioning the deep changes at work in our society.
Exhibitions, performances, meetings and workshops compose this rich and innovative programme. Clarke According to Sigmund Freud, "magical thinking " is the residual remnant of a primitive thought that survives in our subconsciousness. It is a means to accept our helplessness in front of existence, an attempt to face the fear of the unknown by building a causal link between two independent events, in an irrational analysis.
According to him, sorcery and magic are the practical applications of this kind of thinking, close to animism. Our different types of interactions with the machines, in particular the mass consumption deprived from any comprehension of their mechanisms, fray with a kind of magic, that can be questioned like a sort of animism, from the ethnological point of view.