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To browse Academia. We present an overview of the beginnings of tabletop role-playing game TRPG play in Chile in mid 90s. Prior to this, TRPGs were mostly played by small groups in isolation from each other. This changed in the s when TRPGs suddenly entered the public eye and saw an increase in popularity and visibility.
We discuss particularities of the context that supported their avid acceptance and dissemination. The nascent Chilean TRPG scene consisted of a motivated, organized, and community-oriented generation of university-aged youth who partnered with supportive local government and institutional organizations to organize and host wide-ranging TRPG events in order to disseminate and share TRPGs as a hobby and form of entertainment.
We also comment on some particularities of the Chilean context including the lack of a moral panic and strong institutional support.
By discussing and understanding the early history of TRPGs in Chile we can provide insights into a local culture of play whose differences and similarities with others can help us better understand the medium. Role-playing games RPGs have a controversial public image in several countries, including Spain. These fears lack a scientific basis, as role-playing games may be useful in education. Educational trends such as gamification are helping to change this perspective, incorporating elements of RPGs in applications like learning management systems LMS , e.
Given the increased research interest in this topic, this paper presents a systematic literature review SLR report on the state-of-the-art related to RPGs in an Ibero-American education research context.