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First, the person who coordinates Living Forgotten Realms games at my local store asked me if I would be willing to DM a paragon-tier game for a charity event on July Not the biggest deal in the world, I suppose, but I was flattered to be requested.
After figuring out that I should have enough time to prep everything I need to prep, I agreed to run the game. He did a good job of flattery on this one, making it clear that he was specifically approaching a small number of DMs who he thought could run a challenging adventure and make it fun for the players at a convention. Sure, I can handle that. I really like running Encounters since I love introducing new players to the game and Encounters is an ideal way to do this.
Unfortunately, Wednesday night is bowling night in the fall. I appreciated being asked for my input. My Friday night online game is going strong. Going from being a total newbie as a dungeon master a year ago to the point where people are actually asking me to run events is a pretty good feeling! Download the adventure here. The party chooses the Adventure Level 2, 4, 6, 8 or 10 and the DM runs the appropriate version.
The plot of the adventure involves the PCs being hired to investigate the nature of a magic staff that apparently has more to it than meets the eye. They are asked to take the staff to a reclusive wizardess who lives in a tower, but in order to get an audience with her they must prove themselves worthy by navigating the hazards of the tower.
And please provide me with feedback positive or negative ; I fully intend to improve the adventure based on reader input. What adventure would be complete without maps? Below are the gridded and gridless versions of each map in the adventure, scaled so that each grid square is 50 pixels for ease of use in MapTool and similar programs. I love it when a plan comes together. A couple of weeks ago I received a comment on my blog from a player who had never played a tabletop role-playing game before but who was interested in trying it out.